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Scenes From Sword Art Online The Movie: Ordinal Scale

By IBM Developer Staff | Updated March 9, 2017 | Published March 21, 2016

After a 3D body scan, VRMMO gamers are transformed into avatars of themselves that live inside Sword Art Online for a real life virtual reality experience.

Is your chatbot ready for prime-time?

By Joe Kozhaya | Published December 19, 2016

Learn about computing and evaluating performance metrics for the trained machine learning system powering the chatbot.

10 steps to train a chatbot and its machine learning models to maximize performance

By Joe Kozhaya | Published December 16, 2016

Learn a common methodology for training the machine learning models powering your chatbot solution.

Quantum computing for everyone

By Mateo Bengualid | Published June 24, 2016

Start thinking in quantum states and how these machines operate.

Game or reality? Players live to tell in IBM's VRMMO Sword Art Online Project

By IBM Developer Staff | Published March 16, 2016

The results are in! 100,000 players applied, only 208 were chosen to enter the VRMMO world of Sword Art Online in real life. Here is what they experienced.