If you don’t have a Google Cardboard device already, you can get one for under $20 on Google’s website or just visit a local VR conference or meeting where you’ll stand a good chance at getting one for free.
Google Cardboard is another great candidate for implementing voice commands for a variety of unique reasons. First, Cardboard builds have primarily relied on “gaze” interactions. To put most simply, a user needs to look at an object for a noticeable amount of time in order to interact with it. Second, there are no hand controllers for Cardboard thus the amount possible interactions in an experience is severely limited. Third, Cardboard apps can be easily distributed to anyone with a mobile phone so developers can quickly gather feedback on their builds.
Now, you can enable voice commands in your Cardboard application and add a whole new catalog of dynamic interactions to your mobile VR experience. Introduce dialog with the in-application environment, decrease gaze-times by giving users the chance to vocally command interactions or give them command/control capabilities over application functionality.
In the Create a virtual reality speech sandbox for Cardboard journey, you can leverage Watson APIs in Unity to easily build in voice commands to your virtual reality experience. Increase immersion and ease of use by turning your users voices into the controller. Design your experience so users can destroy, create, or interact with a simple voice command.
Get started with our virtual reality speech sandbox journey today. You’ll find code, step-by-step instructions, architecture diagrams, and more!